#include "Line3d.h"

Line3d::Line3d(Plane3d i_plane1, Plane3d i_plane2) 
  : m_plane1(i_plane1), m_plane2(i_plane2)
  {

  }

Plane3d Line3d::GetPlane(int i_what_plane)
  {
  if(i_what_plane == 1)
    return m_plane1;
  else
    return m_plane2;
  };